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Team Lead

Unreal Engine C++ Blueprints

Team lead across two semesters (Fall 2025 + Spring 2026), two different 4-person teams, placed 1st both semesters. Built in Unreal Engine with light use of pre-made assets, limited to the ruins’ building-block pieces.

Behind the Scenes

Development shots and test clips from along the way, including debugging, WIP assets, and system tests.